Homie.

Charging Dock for Kids

An interactive device that helps manage tasks and build habits. 

> Bring awareness to digital wellness! 

2023 | Arizona State University

SolidWorks, Keyshot, Adobe Illustrator, Adobe Photoshop, Procreate

   Problem Statement —

How can we design an experience for children that encourages healthy digital habits and helps them regain skills lost from excessive technology use?

PART 1

Research

   Survey —

User needs were collected through a questionnaire survey distributed to parents in my local neighborhood and through one-on-one interviews.

There were 11 total survey responses and 4 interviews.

survey

   Responses and Insights —

medal_1

"Children enjoy receiving rewards for making good choices." - Mother of three

Solution:

A built-in rewards system that simulates gratification after completeting tasks.

goal_1

"It would be great if parents could set a list of goals for their kids to achieve." - Father of two

Solution:

Design a system that allows parents and children to create goals together.

energy_1

"I believe children need more physical activity to release their excess energy." - Teacher

Solution:

Promote physical activity in replacement to using technology.

sleep_1

"Technology use has disrupted my child's sleeping habits."
- Mother of one

Solution:

A design that also works at night to offer different benefits to target sleep challenges.

PART 2

Ideation

   Moodboard —

Homie-Moodboard-1

   Concept Sketches —

Untitled_Artwork-2
Untitled_Artwork-1

   Digital Pet Mockups —

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IMG_0386

PART 3

Final Product

Homie-Hero
Slide11

What is Homie?

Homie is an interactive charging dock that doubles as a digital pet! The goal of Homie is to encourage kids to "take care" of their digital pet by taking care of themselves through setting down electronic devices to complete tasks and achieve personal goals. 

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All work © Zahera Suhartono 2022. All rights reserved.

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